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Worms 3D is an artillery game[1] in the Worms series. It was developed by Team17. The game was the first in the series to be in 3D and also featured several new weapons. Additionally, some of the weapons operations are substantially different from previous Worms titles.


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Worms 3D
PAL region Windows cover art
PAL region Windows cover art
Developer(s) Team17
Publisher(s) Acclaim Entertainment, Sega, Feral
Series Worms
Platform(s) GameCube, Mac OS X, PlayStation 2, Windows, Xbox
Release date(s) GameCube & PlayStation 2
  • PAL October 31, 2003
  • NA March 11, 2004
Windows
  • PAL October 31, 2003
  • NA March 12, 2004
Xbox
  • PAL October 31, 2003
  • NA March 1, 2005
Macintosh
  • NA May 21, 2004
Genre(s) Artillery[1]
Mode(s) Single-player, multiplayer
Rating(s)

Contents

[hide]

[edit] About the game

"The last team standing is the winner."

For a player to be successful, environmental factors such as wind, water and land need to be taken into account. However, the land in Worms is totally destructible, in that every level can be blown apart in varying degrees by almost every weapon. Players can then choose to hide away in caves they blow out of the ground, prod other worms into pits and send explosive sheep down tunnels to flush out enemies. Also a lot of crates and utility packs randomly appears to the landscape between the turns. Players are recommended to collect these as some weapons/utilies can only be acquired from these (such as Lottery strike or Mega mine, the latter being extremely rare).

[edit] Gameplay

Modes like Campaign and Quick Match return from previous versions. The game also features a multiplayer feature, as well as the ability to edit and create teams. The objective of most of the matches is to eliminate the opposing forces' worms, whereas the Campaign mode gives the player sets of specific goals which he needs to complete. The gameplay itself hasn't changed much from its predecessors, with the exception of the three-dimensional view, which allows the player more freedom, and more possibilities, to complete the task at hand.

The campaign consists of 35 small missions in which the player has to utilise their worms to complete a certain task, like destroy enemy worms, collect a certain crate, or even unique missions, like having to detonate 16 hidden landmines in a certain time. All of the missions give awards depending on how well you do. Gold medals usually unlock maps, wormapedia entries or even sometimes easter eggs (usually wormapedia entries, voice banks or secret landscapes). Sometimes, completing missions will give you a challenge miss ... Read more »

Category: Games | Views: 722 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (0)

Worms 2: Armageddon

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Worms 2: Armageddon
Worms 2 Armageddon cover.jpg
Developer(s)Team 17[1]
Publisher(s)Team 17[1]
SeriesWorms
Platform(s)Xbox 360 (XBLA), PlayStation 3 (PSN)
Release date(s)Xbox 360
July 1, 2009

PlayStation3
September 8, 2010

Genre(s)Wargame[1]
Mode(s)Single-player, Multiplayer
Rating(s)
MediaDownload

Worms 2: Armageddon is a turn-based strategy game developed by Team 17 and part of the Worms series,[2] released on July 1, 2009 on Xbox Live Arcade for 800 Microsoft Points.[3] An expanded version of this game titled Worms: Reloaded was released for the PC and Mac OS X on August 26, 2010. And it was then finally released for Playstation 3 on September 8th, 2010 for Europe, and September 16th, 2010 for USA, and everyone else.

It is the sequel to the game Worms on XBLA, released in 2007. The sequel has several new features and modes, as well as popular returning weapons from past games in the Worms series. It also has an all new single player campaign mode with 35 missions.

Contents

[hide]

Gameplay

Single Player Modes

  • Single player campaign with 30 missions, of progressing difficulty, and 5 extra missions, which can be bought from the shop.
  • Training mode which includes tutorials on aiming weapons and navigating the players Worm around levels. Also includes firing ranges wherein all weapons are available to the player for aiming practice, and can freely spawn enemy worms or targets on the level to fire upon.

Multiplayer

  • 6 game styles are available for Xbox LIVE/PlayStation Network and Local Multiplayer matches: Beginner, Standard, Pro, Fort, Rope Racing and Crazy Crates, with Rope Racing only being playable in player and private matches.
  • Ranked matches can only be played with 2 players, where as player and private matches support 4 players.
  • Local Match that supports 4 player offline matches.

Weapons

The game has included 6 new weapons and utilities including the bunker buster, lightning strike, electro magnet, emergency teleporter, the poison strike and the super bunker buster.

Shop

The shop has items such as new hats, gravestones, landscapes, weapons and missions can be bought with gold earned from completing single player campaign missions.

Updates

On the Xbox 360, an update was released in July 2010 for 400 Microsoft points called "Worms 2: Armageddon Battlepack". It features 6 new weapons, 10 new forts, 30 all new single-player deathmatches and body count mode, new game styles and landscapes.

... Read more »

Category: Games | Views: 682 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (0)

Worms Armageddon

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Jump to: navigation, search

Worms Armageddon is an artillery game/turn-based strategy[2] game developed by Team17 and part of the Worms series. The player controls a team of up to eight worms in combat against opposing teams.


Worms Armageddon
Worms Armageddon cover (Windows)
Developer(s)Team17
Publisher(s)MicroProse (now Atari)
SeriesWorms
VersionOfficial: 3.0 (23 April 1999)
Beta: 3.6.30.0 (26 October 2010)[1]
Platform(s)Dreamcast, Game Boy Color, Nintendo 64, PlayStation, Windows
Release date(s)1999
Genre(s)Artillery game, Strategy game[2]
Mode(s)Single player, Multiplayer
Rating(s)ESRB: E (Everyone)

Contents

[hide]

[edit] Gameplay

A screenshot of Worms World Party, with identical graphics.

Gameplay is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain. During a single turn, a team can only move one of its worms (unless the Select Worm item is used). Worms can walk and jump, as well as (when the proper items are available) swing by rope, parachute, teleport, and bungee. The objective of a traditional match is to defeat all opposing teams by killing their worms, although in the campaign some missions have other objectives (such as collecting a specific crate).

Each worm begins the round with a specific amount of health (which is predefined by the chosen game options or by scripting in campaign levels). When hit with a weapon, the worm will lose health depending on the power of the weapon and the directness of the hit. A worm can be killed either by having its health reduced to zero or being knocked into the water around and below the level.

[edit] Weapons

The game includes a wide variety of weapons, including melee, projectile, and explosive weapons, as well as ... Read more »

Category: Games | Views: 617 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (0)

Worms World Party

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Worms World Party
Worms World Party cover (Windows)
Developer(s)
Publisher(s)
Series
Platform(s)
Release date(s)
Genre(s)
Mode(s)
Rating(s)
Media
System requirements

Windows 95/98/ME/2000/XP; Pentium 100 MHz (200 MHz or faster recommended); 32 MB+ RAM; CD-ROM drive; SVGA, 2 MB Video memory; 16 bit soundcard; 1 CD per machine for Multiplayer Mode





Team17
Two Tribes B.V., Paragon 5, Codeglue (N-Gage)

Titus Software
THQ Wireless (N-Gage)

Worms (series)

Dreamcast, Game Boy Advance, N-Gage (both 1st[1] & 2nd generation[2]), PlayStation, Windows Mobile, Windows

March 16, 2001

Artillery game, Strategy game[3]

Single player, Multiplayer


1 CD

Worms World Party is an artillery game, which is a type of Turn-based strategy game. It was developed by Team17 as the seventh game in the Worms series, and was released in 2001. It was the last 2D Worms game before the series' three year stint in 3D, starting with Worms 3D.

There is a plan to make Worms Armageddon and Worms World Party cross compatible when Worms Armageddon reaches version 4.0. Since the development of new WA patches is quite slow it can take quite a long time until that cross compatibility ever happens.[4]

Contents

[hide]

Gameplay

Worms World Party screenshot illustrating several worms and some landscape deformed by explosions.

Like its predecessors, Worms World Party is a side-scrolling video game involving controlling a team of worms and using a collection of weaponry to eliminate the opposing team(s). The worms can walk and jump around and use tools such as the ninja rope and parachute to move to otherwise unreachable locations.

The ... Read more »

Category: Games | Views: 614 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (0)

Worms: Reloaded

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  (Redirected from Worms Reloaded)
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Worms: Reloaded
Worms Reloaded.jpg
Developer(s) Team17
Distributor(s) Steam
Series Worms
Platform(s) Windows[1], Mac OS X[2]
Release date(s) Microsoft Windows
August 26, 2010; 2 months ago (2010-August-26)[1]
Mac OS X
TBA[2]
Genre(s) Strategy game
Mode(s) Single-player, Multiplayer
Media Steam Download
System requirements

Minimum:

  • OS: Windows XP, Vista, 7
  • Processor: 1.25GHz AMD Athlon or Intel equivalent
  • Memory: 1GB
  • Graphics: 128MB Video Card (GeForce4 or equivalent card)
  • DirectX®: DirectX® 9 or above
  • Hard Drive: 2063MB
  • Sound: DirectX® 9.0c-compliant sound card
  • Other Requirements: Internet connection required

Worms: Reloaded is an artillery game/turn based strategy game developed by Team17 and is part of the Worms series. It was released on Windows via Steam, on August 26, 2010[1]. Gameplay is turn-based and returns to its original 2D aspect for the first time on PC since Worms World Party in 2001. There are both Single player and Multiplayer modes available with up to four players online.

Players take turns controlling their team of worms with the ultimate goal of taking out the opposing team(s). The player must act within a time limit before the turn ends.

Contents

[hide]

Gameplay

Worms: Reloaded is a turn based artillery game, in which players command a team of up to four worms; during each turn the player controls a single one of his or her worms. In the standard gameplay, the objective is to eliminate all enemy worms and be the last team standing, though there is also a "race" gamemmode where the objective is to reach the end point in less time.

When "Artillery" mode is not enabled, worms can be moved across the landscape. Movement is primarily accomlished through crawling and jumping, but items such as the jet pack and ninja rope can enable much faster travel and access to more terrain. The player has a preset amount of time to move or attack with the worm before the turn ends. Once the player uses a weapon, the "escape" timer starts, giving up to five seconds to move the worm to a safe position before the turn ends.

Reloaded features a wide variety of weapons, some based on real weapons and others imaginary. Some weapons fire in straight line, such as the shotgun, but many such as grenades and bazooka shells follow curved trajectories and can attack distant targets behind obstacles. Several animal weapons such as the sheep and ferrets will move along the landscape and then explode. There are also several "airstrike"-type weapons which are dropped from the sky towards the intended target.

A worm can be killed in two ways, either by having its health reduced to zero or by falling into the water below the landscape and drowning.

Weapons, utilities (such as jet packs and blowtorches), and health kits can be randomly airdropped into the level if selected as part of the game scheme.

Customization

As seen in previous Worms titles, customization stands as a prominent aspect of Worms: Reloaded. Each player can create his or her own team of Worms, choosing the name of the team and naming each of the team's four worms. Each team also selects a voice set, victory dance, grave marker, skin color, and wearable hats, among other features. Many of the voice sets are classics from previous titles.

Players can also modify or create multiplayer game schemes, which define the gameplay rules and available weapons during matches. For example, the turn length can be adjusted, and the players can choose what objects may randomly spawn on the landscape. Additionally, Reloaded allows players to define the starting inventory of every weapon, and how long before ... Read more »

Category: Games | Views: 605 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (0)

Darksiders: Wrath of War
Darksiders Cover.jpg
Developer(s) Vigil Games
Publisher(s) THQ
Designer(s) Haydn Dalton (lead designer)
Joe Madureira (creative director)
Composer(s) Cris Velasco
Mike Reagan
Scott Morton
Platform(s) PlayStation 3, OnLive, Xbox 360, Microsoft Windows[1]
Release date(s)
Genre(s) Hack and slash, action-adventure
Mode(s) Single-player
Rating(s)
Media Blu-ray Disc, DVD


Darksiders, originally known with the subtitle Wrath of War, is an action adventure video game developed by Vigil Games and published by THQ. The game takes its inspiration from the apocalypse, with the player taking the role of War. The game was released for the Xbox 360 and PlayStation 3 on January 5, 2010 in North America and January 8 in Europe. The PC version was released on September 23, 2010 for North America and September 24 for Europe.

Gameplay

Darksiders is a single-player action adventure in which the player takes control of War, one of the Four Horsemen of the Apocalypse. In third-person perspective, the player engages in combat, puzzles and exploration.[5] The world is divided into separate locations with many areas at first initially inaccessible until War regains many of his lost weapons and abilities. The center of the world, The Scalding Gallow, acts as a hub where War is given new objectives and paths to further unlock new areas. Each contains a series of linear and non-linear paths, many of which require large sections of platforming, climbing and swimming along environment-based puzzles that impair progress that require the use of newly-gained abilities. He fights mainly against Angels and demons, and has a unique way to kill each particular type of enemy, usually tearing them apart painfully.

War, riding his steed, Ruin.

Although War is initially limited to the use of War's two-handed sword, Chaoseater, he will obtain other weapons through the course of gameplay. Also, each weapon has different combinations of attack that can be obtained throughout the game. Along with combos, players are also encouraged to use countering moves, blocks and swift dodging that help against different enemies. Projectile weapons such as a revolver and a boomerang-style throwing blade can also be used in both combat and puzzles. A number of objects littered throughout the environment can also be used as weapons and projectiles. At a later point in the game, War gains the ability to summon a fiery horse that provides faster movement and much more powerful attacks in open areas. Along with weapon-based ... Read more »

Category: Games | Views: 984 | Added by: BloodySoulz1996 | Date: 2010-10-29 | Comments (8)

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