Worms 2: Armageddon
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Worms 2: Armageddon is a turn-based strategy game developed by Team 17 and part of the Worms series,[2] released on July 1, 2009 on Xbox Live Arcade for 800 Microsoft Points.[3] An expanded version of this game titled Worms: Reloaded
was released for the PC and Mac OS X on August 26, 2010. And it was
then finally released for Playstation 3 on September 8th, 2010 for
Europe, and September 16th, 2010 for USA, and everyone else.
It is the sequel to the game Worms
on XBLA, released in 2007. The sequel has several new features and
modes, as well as popular returning weapons from past games in the Worms
series. It also has an all new single player campaign mode with 35
missions.
Gameplay
Single Player Modes
- Single player campaign with 30 missions, of progressing difficulty, and 5 extra missions, which can be bought from the shop.
- Training mode which includes tutorials on aiming weapons and
navigating the players Worm around levels. Also includes firing ranges
wherein all weapons are available to the player for aiming practice, and
can freely spawn enemy worms or targets on the level to fire upon.
Multiplayer
- 6 game styles are available for Xbox LIVE/PlayStation Network and
Local Multiplayer matches: Beginner, Standard, Pro, Fort, Rope Racing
and Crazy Crates, with Rope Racing only being playable in player and
private matches.
- Ranked matches can only be played with 2 players, where as player and private matches support 4 players.
- Local Match that supports 4 player offline matches.
Weapons
The game has included 6 new weapons and utilities including the
bunker buster, lightning strike, electro magnet, emergency teleporter,
the poison strike and the super bunker buster.
Shop
The shop has items such as new hats, gravestones, landscapes, weapons
and missions can be bought with gold earned from completing single
player campaign missions.
Updates
On the Xbox 360, an update was released in July 2010 for 400 Microsoft points
called "Worms 2: Armageddon Battlepack". It features 6 new weapons, 10
new forts, 30 all new single-player deathmatches and body count mode,
new game styles and landscapes.
Reception
The critics' reaction to the game has been generally positive. As of August 17, 2010, it has a rating of 84% on Metacritic, based on twenty three reviews.[4] IGN
gave it a score of 8.5/10, concluding: "This is one of the most fun
multiplayer games around, and now the single-player campaign provides a
satisfying experience, as well."[5]
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